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Map Types

Map types (or modes) define the style of gameplay a map is. There are currently 3 modes, Objective, Endless, and Holdout.

Objective

Objective is the main focus of the game, with the most maps out of the other 2 modes. The main premise of this mode is to escape/fight off zombies whilst doing objectives using teamwork to complete the objectives efficiently and quickly and win. These "objectives" vary differently across all maps. In all objective maps, is a finale, the final set of objectives that are supposed to be tense, difficult, dramatic, and very action packed. Each finale has their own classical song to fit the tone.

Endless

Endless is a wave-based mode where your only goal is to kill all zombies each wave, and survive for as long as possible while stationed at a certain area/historical landmark. Beating a wave respawns all dead players. Each wave gets drastically harder, increasing the health of most zombie types and increasing the limit of zombies that can spawn at once. At wave 7+, runners and bombers spawn. Around wave 13+ is when zappers spawn, wave 16+ for cuirassiers, and lastly wave 20+ for igniters. You cannot win in this mode, and it will never end until all players die.

Holdout

A hybrid between objective and endless. Like endless, you are stuck in a small area, and you must complete an objective in order to win. Currently, there are only 2 maps designated as a holdout map. One is more objective focused, and the other is more endless focused.